![]() ![]() I think both instances need to be acknowledged more often than they are by the general gaming community and industry as a whole. There are clearly games where diversity doesn’t make sense in the traditional sense of the word and there are clearly games where a lack of diversity doesn’t make sense. ![]() At the same time, I do think developers should make a point of actively trying to implement more diversity into games when the risk is relatively low and/or justifiable within the plot of the game. It’s unfair and unrealistic to expect a company to tank sales for political reasons and there’s pretty much no legitimate reason to think otherwise when you acknowledge that development studios are for profit businesses. There are clearly moments where implementing diversity is a low/no risk decision and clearly moments where implementing diversity for the sake of politics will tank sales. Diversity in games is an important issue but I’ll never say that a company should be expected to actively choose diversity in game development at the intentional loss of profits. ![]()
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